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Battlefield 4 is a 2013 first-person shooter video game developed by DICE and published by Electronic Arts. The game was released in October and November for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, and Xbox One, and is the sequel to 2011's Battlefield 3, taking place six years later during the fictional \"War of 2020\".
On June 10, 2013, at E3, DICE featured the map \"Siege of Shanghai\", pitting the People's Liberation Army against the U.S. Marine Corps. The gameplay showcased Commander Mode; new weapons and vehicles; and the \"Levolution\" gameplay mechanic. The video displays the last of these at various points, including: a player destroying a support pillar to trap an enemy tank above it; and a large skyscraper (with an in-game objective on the top floor) collapsing in the center of the map, kicking up a massive dust cloud throughout the map and bringing the objective closer to ground level.[9] Levolution also includes effects such as shooting a fire extinguisher to fill the room with obscuring clouds, car alarms going off when stepped on, metal detectors going off once passed through, or cutting the power in a room to reduce others' visibility.[9][10]
Battlefield 4 is built on the new Frostbite 3 engine. The new Frostbite engine enables more realistic environments with higher resolution textures and particle effects. A new \"networked water\" system is also being introduced, allowing all players in the game to see the same wave at the same time.[31] Tessellation has also been overhauled. An Alpha Trial commenced on June 17, 2013, with invitations randomly emailed to Battlefield 3 players the day prior. The trial ran for two weeks and featured the Siege of Shanghai map with all of its textures removed, essentially making it a \"whitebox\" test.[31][32]
DICE released an Open Beta for the game that was available on Windows (64 bit only), Xbox 360 and PlayStation 3. It featured the game-modes Domination, Conquest and Obliteration which were playable on the map Siege of Shanghai. The Open Beta started on October 4, 2013, and ended on October 15, 2013.[37]
Because of the widespread bugs and glitches that were present, EA became the target of multiple law firms. The firm Holzer Holzer & Fistel, LLC launched an investigation into EA's public statements made between July 24 and December 4, 2013, to determine if the company intentionally misled its investors with information pertaining to, \"the development and sales of the Company's Battlefield 4 video game and the game's impact on EA's revenue and projects moving forward.\"[47] Shortly thereafter, the law firm Robbins Geller Rudman & Dowd LLP similarly filed a class action lawsuit against EA for releasing false or misleading statements about the quality of Battlefield 4.[48] A second class action lawsuit was announced only days later from the firm Bower Piven, which alleged that EA violated the Securities Exchange Act of 1934 by not properly informing its investors about the major bugs and glitches during development that may have prevented the investors from making an informed decision about Battlefield 4. Bower Piven sought out investors who lost more than US$200,000 to become the lead plaintiff.[49] In October 2014, Judge Susan Illston dismissed one of the class action suits' original case on the grounds that EA did not intentionally mislead investors, instead its pre-release claims about Battlefield 4 were a \"vague statement of corporate optimism,\" \"an inactionable opinion\" and \"puffery.\"[50]
In March 2013, Electronic Arts opened the Battlefield 4 website with three official teasers, entitled \"Prepare 4 Battle\". Each hints at three kinds of battlespace: air, land and sea.[54] EA then continued to release teaser trailers leading up to the unveiling of Battlefield 4 at the Game Developers Conference on March 26, 2013.[55] The following day, Battlefield 4's first gameplay trailer, which doubled as a showcase for the Frostbite 3 engine[5] was released. Shortly thereafter, EA listed the game for pre-order on Origin for Microsoft Windows, PlayStation 3, and Xbox 360; however, EA excluded any mention of the next generation consoles.
In July 2012, Battlefield 4 was announced when EA advertised on their Origin client that those who pre-ordered Medal of Honor: Warfighter (either Digital Deluxe or the limited edition) would receive early access to the Battlefield 4 beta, this has since been expanded to include any Battlefield 3 Premium owners, and any Origin users who pre-purchase Battlefield 4 Digital Deluxe Edition.[56][57] Although players who qualify for access in more than one way will only be granted one beta pass for their account and is non transferable to other players. The \"Exclusive\" beta started on October 1, 2013, with the open beta that went live on October 4. The beta will be on three platforms, PC, Xbox 360, and PlayStation 3 and features the Siege of Shanghai map on the Conquest game mode.[58]
DICE revealed more Battlefield 4 content in the E3 2013 event at June 10, 2013, such as multiplayer modes, and allowed participants to play the game at the same event.[59] More information was released at Gamescom 2013 in Cologne, Germany, such as the \"Paracel Storm\" multiplayer map and Battlefield 4 Premium. Battlefield 4 Premium includes five digital expansion packs featuring new maps and in-game content. Two-weeks early access to all expansion packs. Personalization options including camos, paints, emblems, dog tags and more. Priority position in server queues. Weekly updates with new content. Double XP events, 12 Battle Packs. Battle Packs are digital packages that contain a combination of new weapon accessories, dog tags, knives, XP boosts, and character customization items, three are included with all pre-orders of the Origin Digital Deluxe edition. The service will also transfer your Premium membership from Xbox 360 to Xbox One or PS3 to PS4. Premium membership pre-orders started the day the service was announced (August 21, 2013). DICE has also announced that if you purchase the game for a current generation system (PlayStation 3 or Xbox 360) you will be able to trade it in for a PlayStation 4 or Xbox One version of the game for as little as $10. Additionally all PlayStation 3 and 4 copies will include a code in the box to redeem a digital copy on the PlayStation Store.
On May 21, 2013, DICE unveiled Battlefield 4: China Rising on a Battlelog post and stated that it would include four new maps (Silk Road, Altai Range, Dragon Pass, and Guilin Peaks) on the Chinese mainland, ten new assignments, new vehicles, as well as the Air Superiority gametype.[67] It is available to those who pre-ordered the game at no extra cost. It was released to premium players on December 3, 2013, followed by a general release on December 17, 2013.[68]
On June 10, 2013, DICE LA unveiled Battlefield 4: Second Assault during the Microsoft Press Conference at E3 2013. It was announced that it would be the first expansion pack to be released for Battlefield 4 and would debut on the Xbox One. It was released on November 22, 2013, the same day the Xbox One was launched. The expansion features the return of four fan-favorite maps from Battlefield 3 and introduces Capture the Flag as a new gametype. On February 18, 2014, Second Assault became available as Premium exclusive for Xbox 360, PlayStation 3, PlayStation 4, and PC. It became available for non-Premium users on March 4, 2014.[69]
On August 20, 2013, DICE LA unveiled Battlefield 4: Naval Strike at Gamescom 2013. It involves dynamic combat on four new maps, Wave Breaker, Nansha Strike, Operation Mortar, and Lost Islands, which take place in the South China Sea and features a new mode called \"Carrier Assault\" inspired by Battlefield 2142.[71][72] The original release date was planned for March 25, 2014 for premium members and April 8, 2014, for non-premium members but was delayed several hours before release for Xbox One and PC without a new release date being set. On March 26, 2014, Naval Strike was released for premium members on PlayStation 3, PlayStation 4 and Xbox 360. The Xbox One version was released for premium members on March 27, 2014, and the PC version was released on March 31, 2014.
At Gamescom 2013, DICE LA unveiled Battlefield 4: Dragon's Teeth. Its maps take place in war-torn cities locked down by the People's Liberation Army. Dragon's Teeth was released on July 15, 2014, for Battlefield 4 Premium Members. For Non-Premium members it was released 2 weeks later on July 29, 2014. A new game mode included in this Dragon's Teeth DLC is called \"Chain Link\". There are four new maps included in Dragon's Teeth called \"Lumphini Garden, Pearl Market, Propaganda, and Sunken Dragon\". There are 11 new Assignments and a new assault drone called the \"R.A.W.R\" that can be found on those four maps.
On August 20, 2013, DICE LA unveiled Battlefield 4: Final Stand at Gamescom 2013. Final Stand focuses on the conclusion of the in-game war of 2020. It includes four new maps and \"secret prototype weapons and vehicles\". The four maps that are included are \"Operation Whiteout\", \"Giants of Karelia\", \"Hammerhead\" and \"Hangar 21\". New weapons include the Rorsch X1 Handheld Railgun and some gadgets including the DS-3 and XD-1 Accipiter MKV, as well as a hovercraft tank based on the Levkov 1937 Hovercraft MBT. It was released for Battlefield 4 Premium members on November 18, 2014, 00:01 and for non-Premium Battlefield 4 players on December 2, 2014, 00:01.[73][74]
In late December 2013, shortly after the release of the \"China Rising\" DLC pack, China banned the sale of Battlefield 4, requesting stores and online vendors to remove the game and encouraging those who have already purchased the game to remove it from their consoles and/or PCs. The game was viewed as a national security risk in the form of a cultural invasion as the DLC includes four maps on the Chinese mainland.[100] 153554b96e
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